Apex Legends to Valorant Sensitivity Converter
Apex Legends runs on Source engine (0.022ยฐ yaw per count, same family as CS2), while Valorant's yaw is 0.07ยฐ per count โ over 3x larger. Converting from Apex to Valorant multiplies your sensitivity by roughly 0.3143, the same ratio used for CS2-to-Valorant, because Apex and CS2 share an identical yaw constant. If your Apex sens is 3.0, expect something close to 0.94 in Valorant to preserve the same physical cm/360.
Calculated from Apex Legends's real yaw constant โ 0.022ยฐ of camera rotation per mouse count โ not a generic multiplier table.
Your Equivalent Sensitivity in Other Games
See instantly which sensitivity to configure across other games based on your DPI.
The Apex Legends to Valorant Formula
Apex Legends's yaw constant is 0.022ยฐ per count; Valorant's is 0.07ยฐ per count. The conversion ratio is fixed: 0.3143. Formula: Valorant sensitivity = Apex Legends sensitivity ร (0.022 / 0.07). This preserves your cm/360 โ the physical distance you move the mouse for a full 360ยฐ turn โ across both games.
Apex Legends to Valorant Conversion Table
| Apex Legends Sens | Valorant @ 400 DPI | Valorant @ 800 DPI | Valorant @ 1600 DPI |
|---|---|---|---|
| 0.2 | 0.063 | 0.063 | 0.063 |
| 0.25 | 0.079 | 0.079 | 0.079 |
| 0.3 | 0.094 | 0.094 | 0.094 |
| 0.35 | 0.110 | 0.110 | 0.110 |
| 0.4 | 0.126 | 0.126 | 0.126 |
| 0.5 | 0.157 | 0.157 | 0.157 |
| 0.6 | 0.189 | 0.189 | 0.189 |
| 0.8 | 0.251 | 0.251 | 0.251 |
DPI doesn't change the conversion ratio โ it's shown across tiers here only because your eDPI (sens ร DPI) is what most pro settings pages report. Use whichever DPI column matches your mouse.
Apex Uses Per-Optic ADS. Valorant Uses One Multiplier.
One real difference between the two games shows up only when you aim down sights: Apex scales sensitivity separately for every optic (1x, 2x, 3x, up to 10x sniper scopes each get their own multiplier), while Valorant uses a single Zoom Sensitivity Multiplier for all scoped weapons. Your hipfire conversion above is unaffected by this โ it's purely a scoped-aiming difference, and it's why Apex players often notice ADS feels more tunable game-to-game than in Valorant.
Coming From Movement Shooter to Tactical: Expect to Go Lower
Apex rewards fast 180ยฐ turns for third-partying and repositioning, which pushes a lot of players toward higher raw sensitivity than tactical shooters need. Valorant's slower TTK and stationary-angle-holding meta means most players settle into a noticeably lower cm/360 within a week or two of switching โ don't be surprised if you end up adjusting the converted value down slightly after some practice.
Free: Convert Your Scope and ADS Sensitivity Too
Most sensitivity converters lock scope/ADS conversion behind a paid subscription. DCPROSENS doesn't โ the same 1:1 focal-matching calculator that handles Apex Legends, Valorant, Apex, and Warzone scope sensitivity is free for everyone.
Open the free ADS / scope sensitivity calculator โPro Players Who Play Both Games
ImperialHal, SweetDreams, TenZ, Aspas have public Apex Legends and Valorant settings in our pro player database.
Frequently Asked Questions
Does my Apex ADS sensitivity carry over to Valorant Operator scope?
No โ those are two separate systems. Use this converter for hipfire, then the free ADS/scope calculator on /ads/ for Operator, Marshal, or Guardian scope sensitivity.
Why do pro Apex players often play at higher cm/360 than Valorant pros?
Apex's movement-heavy, third-person-adjacent gunfights reward faster target acquisition across a wider field of view, while Valorant's angle-holding, first-bullet-accuracy meta rewards more controlled, lower sensitivity. Neither is objectively better โ they fit different games.