Call of Duty: Warzone to Valorant Sensitivity Converter

Warzone and modern Call of Duty titles share the same 0.0066ยฐ per-count yaw constant as Overwatch 2 โ€” over 10x smaller than Valorant's 0.07ยฐ. A Warzone sensitivity of 6 converts to roughly 0.57 in Valorant, preserving your physical cm/360 across the switch from a fast-TTK battle royale to Valorant's slower, headshot-first gunplay.

Input (From)
โš ๏ธ Important: Windows Mouse Settingsโ–ผ
Output (To)
Converted Sensitivity
0.566

Calculated from Call of Duty: Warzone / MW3's real yaw constant โ€” 0.0066ยฐ of camera rotation per mouse count โ€” not a generic multiplier table.

๐ŸŽฏ Test this sensitivity now in Aim Trainer (free) โ†’
CM / 360ยฐ
28.9 cm
Inches / 360ยฐ
11.4โ€
eDPI (Universal)
4800
๐Ÿคš
Medium SensitivityWrist-dominant โ€” good for reactive playstyles
Pro Average42 cm/360ยฐ
0 cmPro Zone (40โ€“60cm)80cm+
๐Ÿ“ก Polling Rate Impact
Input Delay1.00 ms
ยฐ/poll cycle0.032ยฐ
Reports/sec1.000

Your Equivalent Sensitivity in Other Games

See instantly which sensitivity to configure across other games based on your DPI.

๐ŸŽฎValorant
Sens:0.566
eDPI:453
๐ŸŽฎCS:GO / CS2
Sens:1.800
eDPI:1440
๐ŸŽฎApex Legends
Sens:1.800
eDPI:1440
๐ŸŽฎOverwatch 2
Sens:6.000
eDPI:4800
๐ŸŽฎRainbow Six Siege
Sens:6.923
eDPI:5538
๐ŸŽฎFortnite
Sens:7.129
eDPI:5703

The Call of Duty: Warzone to Valorant Formula

Call of Duty: Warzone's yaw constant is 0.0066ยฐ per count; Valorant's is 0.07ยฐ per count. The conversion ratio is fixed: 0.0943. Formula: Valorant sensitivity = Call of Duty: Warzone sensitivity ร— (0.0066 / 0.07). This preserves your cm/360 โ€” the physical distance you move the mouse for a full 360ยฐ turn โ€” across both games.

Call of Duty: Warzone to Valorant Conversion Table

Call of Duty: Warzone SensValorant @ 400 DPIValorant @ 800 DPIValorant @ 1600 DPI
0.20.0190.0190.019
0.250.0240.0240.024
0.30.0280.0280.028
0.350.0330.0330.033
0.40.0380.0380.038
0.50.0470.0470.047
0.60.0570.0570.057
0.80.0750.0750.075

DPI doesn't change the conversion ratio โ€” it's shown across tiers here only because your eDPI (sens ร— DPI) is what most pro settings pages report. Use whichever DPI column matches your mouse.

Warzone's Relative ADS Setting Doesn't Transfer Directly

If you play Warzone with ADS Sensitivity Type set to Relative, your scoped sensitivity is calculated as a coefficient of hipfire (commonly 1.0โ€“1.4 depending on FOV) rather than a fixed multiplier per optic. Valorant's Operator/Marshal use a single Zoom Sensitivity Multiplier instead โ€” the two systems aren't numerically interchangeable, so recalculate scope sensitivity separately rather than reusing your Warzone ADS coefficient.

Free: Convert Your Scope and ADS Sensitivity Too

Most sensitivity converters lock scope/ADS conversion behind a paid subscription. DCPROSENS doesn't โ€” the same 1:1 focal-matching calculator that handles Call of Duty: Warzone, Valorant, Apex, and Warzone scope sensitivity is free for everyone.

Open the free ADS / scope sensitivity calculator โ†’

Pro Players Who Play Both Games

TenZ, Aspas have public Call of Duty: Warzone and Valorant settings in our pro player database.

Frequently Asked Questions

Does this conversion work for Modern Warfare 3 too, not just Warzone?

Yes โ€” MW3 and Warzone share the same underlying engine and yaw constant (0.0066ยฐ per count), so the same conversion applies.

Why does Warzone feel so much faster at the same cm/360?

Warzone's larger maps, vehicle combat, and faster TTK reward wider, quicker target acquisition, so players often run a higher cm/360 there than they'd choose for Valorant even after an accurate conversion. That's a playstyle choice on top of the math, not an error in it.

๐Ÿ“– Full guide to the conversion๐ŸŽฏ Test this sensitivity in Aim TrainereDPI calculator