🎯 Try Someone's Sensitivity
Use our free converter to match Someone's cm/360 (31.49 cm) to your own DPI and see how it feels in Overwatch 2. No login required.
What Someone's Settings Actually Mean
Calculated from Someone's DPI, in-game sensitivity and gear against every other Overwatch 2 pro in our database.
A full 360° turn takes Someone 31.49 cm of mouse movement. In practice that is a hybrid arm-and-wrist style: broad turns come from the forearm while tracking and micro-adjustment stay in the wrist. Copying the number without copying the grip and desk depth rarely feels the same — cm/360 describes the distance, not the arm that has to cover it.
The rest of the chain is built around keeping that input clean: a Logitech G Pro X Superlight 2 at 1000 Hz polling, raw input on, Windows pointer speed at 6/11 (the 1:1 step, where Windows applies no scaling to the sensor's counts), and a 240 Hz BenQ ZOWIE XL2546K. The Windows setting matters more than most players expect: any value other than 6/11 makes the operating system add or drop counts before the game ever sees them.
Someone's Sensitivity in Other Games
Each value below produces the same 31.49 cm/360 as Someone's Overwatch 2 setup, using each game's real yaw constant rather than a shared approximation.
| Game | Sensitivity | Matches |
|---|---|---|
| Valorant | 0.519 | at 800 DPI, same 31.49 cm/360 |
| CS2 | 1.65 | at 800 DPI, same 31.49 cm/360 |
| Apex Legends | 1.65 | at 800 DPI, same 31.49 cm/360 |
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