Modern Call of Duty titles share a yaw of 0.0066 across Warzone, MW3, and Black Ops โ the same family as Overwatch 2 and Destiny 2 โ so sensitivity values transfer across CoD sub-titles without conversion.
โ๏ธ Engine: IW Engine๐ Yaw: 0.0066
Input (From)
โ ๏ธ Important: Windows Mouse Settingsโผ
Output (To)
Converted Sensitivity
0.150
Calculated from Call of Duty: Warzone / MW3's real yaw constant โ 0.0066ยฐ of camera rotation per mouse count โ not a generic multiplier table.
Very Low SensitivityFull arm-aimer โ large sweeps, high precision tracking
Pro Average42 cm/360ยฐ
0 cmPro Zone (40โ60cm)80cm+
๐ก Polling Rate Impact
Input Delay1.00 ms
ยฐ/poll cycle0.003ยฐ
Reports/sec1.000
Your Equivalent Sensitivity in Other Games
See instantly which sensitivity to configure across other games based on your DPI.
๐ฎValorant
Sens:0.047
eDPI:38
๐ฎCS:GO / CS2
Sens:0.150
eDPI:120
๐ฎApex Legends
Sens:0.150
eDPI:120
๐ฎOverwatch 2
Sens:0.500
eDPI:400
๐ฎRainbow Six Siege
Sens:0.577
eDPI:462
๐ฎFortnite
Sens:0.594
eDPI:475
Frequently Asked Questions About Call of Duty: Warzone / MW3 Sensitivity
Does this sensitivity value work for every recent CoD title?
Yes โ Warzone, Modern Warfare III, and Black Ops 6 all use the same core sensitivity scale, so a cm/360-matched value carries over between them without adjustment.
How does ADS sensitivity work in CoD?
CoD uses a per-weapon ADS multiplier (Low/Medium/High/1.0-2.0 numeric scale) tied to the base sensitivity rather than a single global zoom slider. Set your base sensitivity first, then tune the ADS multiplier separately.