The long-running CrossFire, Smilegate's globally popular tactical shooter (especially across Asia), runs on a modified Lithtech Jupiter EX engine โ distinct from the Unreal Engine builds used by newer franchise spin-offs like CrossfireX and the upcoming CrossFire AAA project. Its listed yaw (0.022) matches the Source-engine convention used by CS2 and Apex.
โ๏ธ Engine: Lithtech Jupiter EX๐ Yaw: 0.022
Input (From)
โ ๏ธ Important: Windows Mouse Settingsโผ
Output (To)
Converted Sensitivity
0.500
Calculated from Crossfire's real yaw constant โ 0.022ยฐ of camera rotation per mouse count โ not a generic multiplier table.
Very Low SensitivityFull arm-aimer โ large sweeps, high precision tracking
Pro Average42 cm/360ยฐ
0 cmPro Zone (40โ60cm)80cm+
๐ก Polling Rate Impact
Input Delay1.00 ms
ยฐ/poll cycle0.009ยฐ
Reports/sec1.000
Your Equivalent Sensitivity in Other Games
See instantly which sensitivity to configure across other games based on your DPI.
๐ฎValorant
Sens:0.157
eDPI:126
๐ฎCS:GO / CS2
Sens:0.500
eDPI:400
๐ฎApex Legends
Sens:0.500
eDPI:400
๐ฎOverwatch 2
Sens:1.667
eDPI:1333
๐ฎCall of Duty: Warzone / MW3
Sens:1.667
eDPI:1333
๐ฎRainbow Six Siege
Sens:1.923
eDPI:1538
Frequently Asked Questions About CrossFire Sensitivity
Is this the same as CrossfireX or the new CrossFire AAA game?
No โ this entry covers the original long-running CrossFire PC title on Lithtech Jupiter EX. CrossfireX (Unreal Engine 4/Northlight) and the upcoming CrossFire AAA project (Unreal Engine 5) are separate titles that may use different sensitivity scaling.