๐ŸŽฏ Tactical Shooter

Counter-Strike 1.6 Sensitivity Converter

Counter-Strike 1.6 runs on GoldSrc, Source's direct technical predecessor, and uses the same 0.022 m_yaw default that carried forward into every Source-engine title since.

โš™๏ธ Engine: GoldSrc๐Ÿ“ Yaw: 0.022
Input (From)
โš ๏ธ Important: Windows Mouse Settingsโ–ผ
Output (To)
Converted Sensitivity
0.500
CM / 360ยฐ
103.9 cm
Inches / 360ยฐ
40.9โ€
eDPI (Universal)
400
๐Ÿข
Very Low SensitivityFull arm-aimer โ€” large sweeps, high precision tracking
Pro Average42 cm/360ยฐ
๐Ÿ“ก Polling Rate Impact
Input Delay1.00 ms
ยฐ/poll cycle0.009ยฐ
Reports/sec1.000

Your Equivalent Sensitivity in Other Games

See instantly which sensitivity to configure across other games based on your DPI.

๐ŸŽฎValorant
Sens:0.157
eDPI:126
๐ŸŽฎCS:GO / CS2
Sens:0.500
eDPI:400
๐ŸŽฎApex Legends
Sens:0.500
eDPI:400
๐ŸŽฎOverwatch 2
Sens:1.667
eDPI:1333
๐ŸŽฎCall of Duty: Warzone / MW3
Sens:1.667
eDPI:1333
๐ŸŽฎRainbow Six Siege
Sens:1.923
eDPI:1538

Frequently Asked Questions About Counter-Strike 1.6 Sensitivity

Does my CS2 sensitivity match my old CS 1.6 muscle memory?

Yes โ€” GoldSrc and Source share the identical 0.022 yaw convention, so a properly converted cm/360 should feel the same across both generations.

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