The predecessor to CS:GO and CS2, Counter-Strike: Source uses the exact same 0.022 yaw its successors kept for nearly two decades.
โ๏ธ Engine: Source๐ Yaw: 0.022
Input (From)
โ ๏ธ Important: Windows Mouse Settingsโผ
Output (To)
Converted Sensitivity
0.500
CM / 360ยฐ
103.9 cm
Inches / 360ยฐ
40.9โ
eDPI (Universal)
400
๐ข
Very Low SensitivityFull arm-aimer โ large sweeps, high precision tracking
Pro Average42 cm/360ยฐ
๐ก Polling Rate Impact
Input Delay1.00 ms
ยฐ/poll cycle0.009ยฐ
Reports/sec1.000
Your Equivalent Sensitivity in Other Games
See instantly which sensitivity to configure across other games based on your DPI.
๐ฎValorant
Sens:0.157
eDPI:126
๐ฎCS:GO / CS2
Sens:0.500
eDPI:400
๐ฎApex Legends
Sens:0.500
eDPI:400
๐ฎOverwatch 2
Sens:1.667
eDPI:1333
๐ฎCall of Duty: Warzone / MW3
Sens:1.667
eDPI:1333
๐ฎRainbow Six Siege
Sens:1.923
eDPI:1538
Frequently Asked Questions About Counter-Strike: Source Sensitivity
Has CS's yaw value ever changed across CS:Source, CS:GO, and CS2?
No โ all three generations kept the same 0.022 m_yaw default, which is why sensitivity numbers have carried over unchanged across CS titles since 2004.