Dead by Daylight launched on Unreal Engine 4 in 2016 and migrated to Unreal Engine 5 in 2024. Its yaw (0.005555) matches the standard Unreal default used by Fortnite and Delta Force, so a Source-engine sensitivity from CS2 needs converting rather than copying directly.
Very Low SensitivityFull arm-aimer โ large sweeps, high precision tracking
Pro Average42 cm/360ยฐ
0 cmPro Zone (40โ60cm)80cm+
๐ก Polling Rate Impact
Input Delay1.00 ms
ยฐ/poll cycle0.002ยฐ
Reports/sec1.000
Your Equivalent Sensitivity in Other Games
See instantly which sensitivity to configure across other games based on your DPI.
๐ฎValorant
Sens:0.040
eDPI:32
๐ฎCS:GO / CS2
Sens:0.126
eDPI:101
๐ฎApex Legends
Sens:0.126
eDPI:101
๐ฎOverwatch 2
Sens:0.421
eDPI:337
๐ฎCall of Duty: Warzone / MW3
Sens:0.421
eDPI:337
๐ฎRainbow Six Siege
Sens:0.486
eDPI:388
Frequently Asked Questions About Dead by Daylight Sensitivity
Do Killers and Survivors use the same sensitivity conversion?
Yes โ the base camera yaw is shared across both roles. Killer power add-ons and Survivor perks can add situational camera effects, but they do not change the underlying turn-rate math.