๐ŸŽฏ Battle Royale

Farlight 84 Sensitivity Converter

Farlight 84 runs on Unreal Engine 4 and uses the standard Unreal yaw multiplier (0.005555) โ€” the same value as Fortnite and Delta Force โ€” so converting from a Source-engine game like CS2 produces a noticeably larger in-game sensitivity number for the same physical cm/360.

โš™๏ธ Engine: Unreal Engine 4๐Ÿ“ Yaw: 0.005555
Input (From)
โš ๏ธ Important: Windows Mouse Settingsโ–ผ
Output (To)
Converted Sensitivity
0.126

Calculated from Farlight 84's real yaw constant โ€” 0.005555ยฐ of camera rotation per mouse count โ€” not a generic multiplier table.

๐ŸŽฏ Test this sensitivity now in Aim Trainer (free) โ†’
CM / 360ยฐ
411.5 cm
Inches / 360ยฐ
162.0โ€
eDPI (Universal)
400
๐Ÿข
Very Low SensitivityFull arm-aimer โ€” large sweeps, high precision tracking
Pro Average42 cm/360ยฐ
0 cmPro Zone (40โ€“60cm)80cm+
๐Ÿ“ก Polling Rate Impact
Input Delay1.00 ms
ยฐ/poll cycle0.002ยฐ
Reports/sec1.000

Your Equivalent Sensitivity in Other Games

See instantly which sensitivity to configure across other games based on your DPI.

๐ŸŽฎValorant
Sens:0.040
eDPI:32
๐ŸŽฎCS:GO / CS2
Sens:0.126
eDPI:101
๐ŸŽฎApex Legends
Sens:0.126
eDPI:101
๐ŸŽฎOverwatch 2
Sens:0.421
eDPI:337
๐ŸŽฎCall of Duty: Warzone / MW3
Sens:0.421
eDPI:337
๐ŸŽฎRainbow Six Siege
Sens:0.486
eDPI:388

Frequently Asked Questions About Farlight 84 Sensitivity

Why does my Farlight 84 sensitivity number look so much bigger than CS2?

Farlight 84 shares its yaw constant (0.005555) with Fortnite and Delta Force, roughly 4x lower than CS2's 0.022 โ€” the same physical mouse movement needs a proportionally larger in-game number. That is expected, not an error.

โ† Back to all games