๐ŸŽฏ Open World / Third-Person

Grand Theft Auto V Sensitivity Converter

GTA V uses a 0.0066 yaw, putting it in the same conversion family as Call of Duty, Overwatch 2, and Destiny 2 rather than the Source-engine 0.022 standard โ€” worth double-checking if you're switching from CS2 or Apex specifically for first-person mode or online shootouts.

โš™๏ธ Engine: RAGE Engine๐Ÿ“ Yaw: 0.0066
Input (From)
โš ๏ธ Important: Windows Mouse Settingsโ–ผ
Output (To)
Converted Sensitivity
0.150
CM / 360ยฐ
346.4 cm
Inches / 360ยฐ
136.4โ€
eDPI (Universal)
400
๐Ÿข
Very Low SensitivityFull arm-aimer โ€” large sweeps, high precision tracking
Pro Average42 cm/360ยฐ
๐Ÿ“ก Polling Rate Impact
Input Delay1.00 ms
ยฐ/poll cycle0.003ยฐ
Reports/sec1.000

Your Equivalent Sensitivity in Other Games

See instantly which sensitivity to configure across other games based on your DPI.

๐ŸŽฎValorant
Sens:0.047
eDPI:38
๐ŸŽฎCS:GO / CS2
Sens:0.150
eDPI:120
๐ŸŽฎApex Legends
Sens:0.150
eDPI:120
๐ŸŽฎOverwatch 2
Sens:0.500
eDPI:400
๐ŸŽฎCall of Duty: Warzone / MW3
Sens:0.500
eDPI:400
๐ŸŽฎRainbow Six Siege
Sens:0.577
eDPI:462

Frequently Asked Questions About Grand Theft Auto V Sensitivity

Does this apply to GTA Online too?

Yes โ€” GTA Online shares the same RAGE engine sensitivity system as GTA V's story mode, so the same yaw and conversion applies to both.

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