๐ฏ Open World / Third-Person
Grand Theft Auto V Sensitivity Converter
GTA V uses a 0.0066 yaw, putting it in the same conversion family as Call of Duty, Overwatch 2, and Destiny 2 rather than the Source-engine 0.022 standard โ worth double-checking if you're switching from CS2 or Apex specifically for first-person mode or online shootouts.
โ๏ธ Engine: RAGE Engine๐ Yaw:
0.0066Input (From)
โ ๏ธ Important: Windows Mouse Settingsโผ
Output (To)
Converted Sensitivity
0.150
CM / 360ยฐ
346.4 cm
Inches / 360ยฐ
136.4โ
eDPI (Universal)
400
๐ข
Very Low SensitivityFull arm-aimer โ large sweeps, high precision tracking
Pro Average42 cm/360ยฐ
๐ก Polling Rate Impact
Input Delay1.00 ms
ยฐ/poll cycle0.003ยฐ
Reports/sec1.000
Your Equivalent Sensitivity in Other Games
See instantly which sensitivity to configure across other games based on your DPI.
๐ฎValorant
Sens:0.047
eDPI:38
๐ฎCS:GO / CS2
Sens:0.150
eDPI:120
๐ฎApex Legends
Sens:0.150
eDPI:120
๐ฎOverwatch 2
Sens:0.500
eDPI:400
๐ฎCall of Duty: Warzone / MW3
Sens:0.500
eDPI:400
๐ฎRainbow Six Siege
Sens:0.577
eDPI:462
Frequently Asked Questions About Grand Theft Auto V Sensitivity
Does this apply to GTA Online too?
Yes โ GTA Online shares the same RAGE engine sensitivity system as GTA V's story mode, so the same yaw and conversion applies to both.