๐ŸŽฏ Tactical Shooter

Insurgency: Sandstorm Sensitivity Converter

Insurgency: Sandstorm's yaw (0.14) is specific to this title โ€” Unreal Engine developers rescale mouse input per game, so this value doesn't carry over to other UE4 titles without converting explicitly.

โš™๏ธ Engine: Unreal Engine 4๐Ÿ“ Yaw: 0.14
Input (From)
โš ๏ธ Important: Windows Mouse Settingsโ–ผ
Output (To)
Converted Sensitivity
3.182
CM / 360ยฐ
16.3 cm
Inches / 360ยฐ
6.4โ€
eDPI (Universal)
400
โšก
High SensitivityFingertip/twitch โ€” fast turns but harder micro-adjustments
Pro Average42 cm/360ยฐ
๐Ÿ“ก Polling Rate Impact
Input Delay1.00 ms
ยฐ/poll cycle0.056ยฐ
Reports/sec1.000

Your Equivalent Sensitivity in Other Games

See instantly which sensitivity to configure across other games based on your DPI.

๐ŸŽฎValorant
Sens:1.000
eDPI:800
๐ŸŽฎCS:GO / CS2
Sens:3.182
eDPI:2545
๐ŸŽฎApex Legends
Sens:3.182
eDPI:2545
๐ŸŽฎOverwatch 2
Sens:10.606
eDPI:8485
๐ŸŽฎCall of Duty: Warzone / MW3
Sens:10.606
eDPI:8485
๐ŸŽฎRainbow Six Siege
Sens:12.238
eDPI:9790

Frequently Asked Questions About Insurgency: Sandstorm Sensitivity

Does this work for the original 2014 Insurgency too?

No โ€” use the separate Insurgency (2014) entry. That title runs on the Source engine (0.022), a completely different value from Sandstorm's Unreal Engine 4 build.

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