Star Wars Jedi Knight II: Jedi Outcast Sensitivity Converter
Jedi Outcast was the first Star Wars title to run on id Tech 3 (the Quake III Arena engine), inheriting its 0.022 m_yaw default alongside lightsaber combat and blaster gunplay.
โ๏ธ Engine: id Tech 3๐ Yaw: 0.022
Input (From)
โ ๏ธ Important: Windows Mouse Settingsโผ
Output (To)
Converted Sensitivity
0.500
CM / 360ยฐ
103.9 cm
Inches / 360ยฐ
40.9โ
eDPI (Universal)
400
๐ข
Very Low SensitivityFull arm-aimer โ large sweeps, high precision tracking
Pro Average42 cm/360ยฐ
๐ก Polling Rate Impact
Input Delay1.00 ms
ยฐ/poll cycle0.009ยฐ
Reports/sec1.000
Your Equivalent Sensitivity in Other Games
See instantly which sensitivity to configure across other games based on your DPI.
๐ฎValorant
Sens:0.157
eDPI:126
๐ฎCS:GO / CS2
Sens:0.500
eDPI:400
๐ฎApex Legends
Sens:0.500
eDPI:400
๐ฎOverwatch 2
Sens:1.667
eDPI:1333
๐ฎCall of Duty: Warzone / MW3
Sens:1.667
eDPI:1333
๐ฎRainbow Six Siege
Sens:1.923
eDPI:1538
Frequently Asked Questions About Star Wars Jedi Knight II: Jedi Outcast Sensitivity
Does lightsaber combat change the sensitivity math?
No โ melee lightsaber combat and ranged blaster combat both use the same underlying camera yaw; only your playstyle preference should differ, not the conversion.