๐ŸŽฏ Classic Arena FPS

Quake III Arena Sensitivity Converter

Quake III Arena is one of the two titles (alongside the original Quake) that established the id Tech / Source-family 0.022 m_yaw convention still used by CS2 and dozens of other games today.

โš™๏ธ Engine: id Tech 3๐Ÿ“ Yaw: 0.022
Input (From)
โš ๏ธ Important: Windows Mouse Settingsโ–ผ
Output (To)
Converted Sensitivity
0.500
CM / 360ยฐ
103.9 cm
Inches / 360ยฐ
40.9โ€
eDPI (Universal)
400
๐Ÿข
Very Low SensitivityFull arm-aimer โ€” large sweeps, high precision tracking
Pro Average42 cm/360ยฐ
๐Ÿ“ก Polling Rate Impact
Input Delay1.00 ms
ยฐ/poll cycle0.009ยฐ
Reports/sec1.000

Your Equivalent Sensitivity in Other Games

See instantly which sensitivity to configure across other games based on your DPI.

๐ŸŽฎValorant
Sens:0.157
eDPI:126
๐ŸŽฎCS:GO / CS2
Sens:0.500
eDPI:400
๐ŸŽฎApex Legends
Sens:0.500
eDPI:400
๐ŸŽฎOverwatch 2
Sens:1.667
eDPI:1333
๐ŸŽฎCall of Duty: Warzone / MW3
Sens:1.667
eDPI:1333
๐ŸŽฎRainbow Six Siege
Sens:1.923
eDPI:1538

Frequently Asked Questions About Quake III Arena Sensitivity

Is Quake III Arena's sensitivity the same as Counter-Strike 2's?

Yes โ€” both use 0.022 yaw. Quake III Arena predates CS2 by over two decades, but the underlying convention never changed.

โ† Back to all games