Ready or Not's yaw (0.011) is specific to this tactical shooter's modified Unreal Engine 4 build โ its realistic, weighty aim model is reflected directly in this lower turn-rate value.
Very Low SensitivityFull arm-aimer โ large sweeps, high precision tracking
Pro Average42 cm/360ยฐ
๐ก Polling Rate Impact
Input Delay1.00 ms
ยฐ/poll cycle0.004ยฐ
Reports/sec1.000
Your Equivalent Sensitivity in Other Games
See instantly which sensitivity to configure across other games based on your DPI.
๐ฎValorant
Sens:0.079
eDPI:63
๐ฎCS:GO / CS2
Sens:0.250
eDPI:200
๐ฎApex Legends
Sens:0.250
eDPI:200
๐ฎOverwatch 2
Sens:0.833
eDPI:667
๐ฎCall of Duty: Warzone / MW3
Sens:0.833
eDPI:667
๐ฎRainbow Six Siege
Sens:0.962
eDPI:769
Frequently Asked Questions About Ready or Not Sensitivity
Does Ready or Not's slower, tactical pace mean I need a different cm/360 than CS2?
The conversion keeps your physical mouse distance constant regardless of pace โ many Ready or Not players do prefer a larger cm/360 for its deliberate, precision-focused gameplay, which is a personal choice on top of the base conversion.