Squad's large-scale combined-arms combat runs on Unreal Engine 4 with its own yaw (0.175) โ noticeably higher than most tactical shooters, so expect a smaller converted sensitivity number than you'd use in CS2 or Valorant.
โ๏ธ Engine: Unreal Engine 4๐ Yaw: 0.175
Input (From)
โ ๏ธ Important: Windows Mouse Settingsโผ
Output (To)
Converted Sensitivity
3.977
CM / 360ยฐ
13.1 cm
Inches / 360ยฐ
5.2โ
eDPI (Universal)
400
โก
High SensitivityFingertip/twitch โ fast turns but harder micro-adjustments
Pro Average42 cm/360ยฐ
๐ก Polling Rate Impact
Input Delay1.00 ms
ยฐ/poll cycle0.070ยฐ
Reports/sec1.000
Your Equivalent Sensitivity in Other Games
See instantly which sensitivity to configure across other games based on your DPI.
๐ฎValorant
Sens:1.250
eDPI:1000
๐ฎCS:GO / CS2
Sens:3.977
eDPI:3182
๐ฎApex Legends
Sens:3.977
eDPI:3182
๐ฎOverwatch 2
Sens:13.258
eDPI:10606
๐ฎCall of Duty: Warzone / MW3
Sens:13.258
eDPI:10606
๐ฎRainbow Six Siege
Sens:15.297
eDPI:12238
Frequently Asked Questions About Squad Sensitivity
Is Squad's sensitivity the same as Squad 44's?
Not confirmed โ Squad 44 (formerly Post Scriptum) is a related but separate title without a verified yaw in our data, so don't assume a 1:1 match.