๐ŸŽฏ Arena Shooter

Xonotic Sensitivity Converter

Xonotic runs on DarkPlaces, an advanced fork of the original Quake 1 engine, and inherits the classic 0.022 m_yaw convention that Quake helped establish.

โš™๏ธ Engine: DarkPlaces (Quake 1-derived)๐Ÿ“ Yaw: 0.022
Input (From)
โš ๏ธ Important: Windows Mouse Settingsโ–ผ
Output (To)
Converted Sensitivity
0.500
CM / 360ยฐ
103.9 cm
Inches / 360ยฐ
40.9โ€
eDPI (Universal)
400
๐Ÿข
Very Low SensitivityFull arm-aimer โ€” large sweeps, high precision tracking
Pro Average42 cm/360ยฐ
๐Ÿ“ก Polling Rate Impact
Input Delay1.00 ms
ยฐ/poll cycle0.009ยฐ
Reports/sec1.000

Your Equivalent Sensitivity in Other Games

See instantly which sensitivity to configure across other games based on your DPI.

๐ŸŽฎValorant
Sens:0.157
eDPI:126
๐ŸŽฎCS:GO / CS2
Sens:0.500
eDPI:400
๐ŸŽฎApex Legends
Sens:0.500
eDPI:400
๐ŸŽฎOverwatch 2
Sens:1.667
eDPI:1333
๐ŸŽฎCall of Duty: Warzone / MW3
Sens:1.667
eDPI:1333
๐ŸŽฎRainbow Six Siege
Sens:1.923
eDPI:1538

Frequently Asked Questions About Xonotic Sensitivity

Is Xonotic related to Quake Champions or other modern arena shooters?

Not directly โ€” Xonotic is a free, open-source community project descended from Quake 1's engine, distinct from id Software's own modern titles, but it happens to share the same yaw convention.

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