Arc Raiders Sensitivity Converter & Best Settings

TL;DR
Arc Raiders combines third-person extraction survival with intense over-the-shoulder tactical shooting. Built on Embark Studios' proprietary engine technology, its sensitivity matches the 0.0066 yaw scale of THE FINALS. Convert your exact cm/360 from Valorant, CS2, Apex Legends, and Call of Duty with our complete guide and settings breakdown.
Arc Raiders Extraction Gunplay & Camera Dynamics
Developed by Embark Studios (the creators of THE FINALS), Arc Raiders thrusts players into a lethal post-apocalyptic Earth where human raiders clash over resources against ruthless ARC machines and rival squads. Unlike purely first-person tactical shooters, Arc Raiders utilizes a responsive third-person camera that transitions seamlessly into a tight over-the-shoulder Aim Down Sights (ADS) view during combat.
Because third-person movement involves wider camera sweeps while ADS demands sub-millimeter precision against ARC mechanical weak points, setting an accurate mouse sensitivity is critical. Converting your sensitivity mathematically preserves your established muscle memory, preventing overshooting during high-stakes extraction firefights.
The Math Behind Arc Raiders Sensitivity: Embark Yaw 0.0066
Arc Raiders shares the same underlying input pipeline as THE FINALS, utilizing a standardized angular yaw constant of 0.0066 degrees per count. This is identical to the yaw multiplier used in Call of Duty: Warzone, Modern Warfare III, and Overwatch 2, allowing direct 1:1 numeric translation between those titles.
Quick Reference Conversion Table at 800 DPI
The table below provides exact matched in-game sensitivity values to maintain uniform cm/360 rotation distance at 800 DPI:
| Target cm/360 Distance | Valorant (800 DPI) | CS2 / Apex (800 DPI) | Arc Raiders Sens (800 DPI) | Arc Raiders (1600 DPI) |
|---|---|---|---|---|
| 34.6 cm/360 (Fast Tracking) | 0.471 | 1.50 | 5.00 | 2.50 |
| 43.3 cm/360 (Balanced) | 0.377 | 1.20 | 4.00 | 2.00 |
| 52.0 cm/360 (Tac Standard) | 0.314 | 1.00 | 3.33 | 1.67 |
| 62.4 cm/360 (Sniper Precision) | 0.262 | 0.83 | 2.78 | 1.39 |
Recommended Controls & Camera Settings
To eliminate input lag and maintain visual tracking clarity in Arc Raiders, configure these parameters:
- Raw Mouse Input: Set to On. Ensures direct hardware packet read bypassing Windows desktop acceleration.
- Mouse Smoothing / Acceleration: Set to 0% (Disabled). Consistent 1:1 linear input is required for tracking moving robot drones.
- Field of View (FOV): Set to 95 โ 100. Provides wide situational awareness for spotting flanking raiders without fisheye distortion.
- ADS Sensitivity Multiplier: Set to 1.0 (Uniform Scaling) to maintain identical screen-distance tracking between third-person camera and scoped firing.
Weapon Class Aim Optimization: Weak-Point Targeting
In Arc Raiders, ARC machines possess armored plating and glowing core vulnerabilities (cooling vents, sensor eyes). Fast spray weapons (SMGs) benefit from slightly higher tracking sensitivity (~35โ45 cm/360), while heavy anti-materiel rifles reward lower sensitivity (~50โ65 cm/360) for consistent first-shot critical hits.
Convert your full setup instantly using our Universal Sensitivity Converter and drill your target acquisition in the free DCPROSENS Aim Trainer.
Frequently Asked Questions
Frequently Asked Questions
How do I convert my CS2 sensitivity to Arc Raiders?
Multiply your CS2 in-game sensitivity by 3.333 (at the same DPI) to get your exact matching Arc Raiders sensitivity. For example, 1.00 in CS2 equals 3.33 in Arc Raiders.
Does third-person camera perspective affect sensitivity in Arc Raiders?
Your physical mouse-to-rotation ratio (cm/360) remains identical. However, because the third-person camera has a wider field of view than first-person ADS, setting your ADS Sensitivity Multiplier to 1.0 ensures consistent focal-length tracking.
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Creator, DCPROSENSDalto built DCPROSENS to help competitive FPS players convert sensitivity, calibrate DPI, and keep their aim consistent across games.


