The Finals Sensitivity Settings 2026: Best DPI and Converter Guide

The Finals Sensitivity: What Makes It Different
The Finals is Embark Studios' explosive team-based FPS featuring fully destructible environments. Its sensitivity system differs from most games in one key way: the game uses a fixed 90° FOV by default, and its ADS sensitivity is affected by your chosen build class (Light, Medium, Heavy) which use different weapon archetypes with different zoom levels.
The Finals Sensitivity by Class
Light Class
The Light class focuses on movement, flanking, and close-range weapons (XP-54, SH1900 shotgun). This class benefits from faster sensitivity (400–700 eDPI) to track rapid close-range movement and execute quick 180° repositions after flanks. Light players who play very aggressively often use 500–700 eDPI with a lower cm/360 of 30–40cm.
Medium Class
Medium is the support class (AKM, FCAR assault rifles, defibrillator). It requires balanced sensitivity for both close-range combat and medium-range accuracy. Recommended: 400–600 eDPI, 40–50 cm/360. The AKM and FCAR benefit from controlled spray, which suits a slightly lower sensitivity.
Heavy Class
Heavy uses slow, high-damage weapons (M60, sledgehammer, minigun). This class moves slowly and fights at medium-to-long range. Lower sensitivity works best: 300–500 eDPI, 50–70 cm/360. The M60's high recoil benefits from lower sensitivity for better spray control.
Converting to The Finals
Since The Finals' yaw is close to Valorant's yaw, conversion is nearly 1:1 for hipfire:
Use our DCPROSENS converter and select The Finals to get the precision calculation.
The Finals ADS Sensitivity
Unlike CS2 where ADS doesn't change sensitivity, The Finals has an ADS multiplier. Set it to 1.0 for consistent feel across hipfire and ADS. If you use scoped weapons frequently (SR-84 sniper on Medium/Light), reduce to 0.7–0.8 for better long-range precision.
Why The Finals Feels Different Even With Correct Sensitivity
The Finals' camera shake and explosive destruction create significant visual noise. Even with the correct cm/360, shots can feel imprecise because:
- Building destruction creates debris that visually obscures targets mid-fight
- Camera shake from explosions temporarily disorienti your aim reference
- Unreal Engine 5 Lumen lighting changes can make target visibility inconsistent
Reduce in-game camera shake in options (Settings → Camera → Screen Shake: Low) to minimize these effects on your aiming.
Finding Your The Finals Sensitivity
- Start with your Valorant sensitivity (same yaw — transfers 1:1)
- Play 10 matches in Training Grounds (practice mode)
- Adjust for your main class: Light players go slightly higher, Heavy players slightly lower
- Commit for 20 ranked matches before re-evaluating