Ultrakill Sensitivity Converter & Settings

TL;DR
Ultrakill is the hyper-kinetic retro movement FPS where survival demands split-second coin-flicking, projectile parrying, and high-speed slide hops. Operating on a standard 0.022 yaw scale, convert your exact cm/360 from CS2, Valorant, DOOM Eternal, and Quake with our pro guide.
Hyper-Kinetic Gunplay: Coin Richochets & Parrying in Ultrakill
Arguably the most mechanically demanding retro-FPS of the modern era, Arsi "Hakita" Patala's Ultrakill blends classic boomer-shooter movement with high-speed character action combos. Blood fuels your health, sliding preserves momentum, and the Marksman Revolver lets you toss coins into the air to richochet laser beams into enemy weak points.
Because combat in the Cyber Grind involves extreme verticality, shotgun projectile boosting, and 360-degree arena awareness, your mouse sensitivity must deliver effortless vertical flicking without losing the sub-pixel precision required to hit moving coins mid-air.
Ultrakill Input Architecture: Standard 0.022 Yaw Multiplier
Ultrakill operates on a standard 1:1 first-person input framework with an angular yaw multiplier of 0.022 degrees per count (matching Counter-Strike 2, Apex Legends, and Quake).
Quick Reference Conversion Table at 800 DPI & 1600 DPI
| cm/360 Distance | Valorant (800 DPI) | CS2 (800 DPI) | Ultrakill Sens (800 DPI) | Ultrakill (1600 DPI) |
|---|---|---|---|---|
| 28.0 cm/360 (Ultra-Fast) | 0.582 | 1.85 | 1.85 | 0.93 |
| 35.0 cm/360 (Cyber Grind Meta) | 0.467 | 1.48 | 1.48 | 0.74 |
| 45.0 cm/360 (Balanced) | 0.363 | 1.15 | 1.15 | 0.58 |
| 52.0 cm/360 (Precision) | 0.314 | 1.00 | 1.00 | 0.50 |
Coin Punching & Marksman Revolver Micro-Adjustments
When you toss a coin with the Marksman Revolver, the coin travels in a predictable parabolic arc based on your player velocity. Hitting the coin at its apex yields a split-second damage boost. A sensitivity between 30cm and 40cm per 360 is considered optimal by top Cyber Grind wave-record holders: fast enough to track aerial V2 and Gabriel boss dashes while steady enough for consistent coin splits.
Field of View (FOV) & Visual Optimization
Set FOV to maximum (105ยฐ) in Ultrakill's options. In high-density waves, enemies spawn from all elevations; higher FOV prevents off-screen projectile snipes. Disable Screen Shake and Tilt if you experience visual clutter during explosive rocket rides.
Test your click reaction and tracking speed on the DCPROSENS Aim Trainer and convert your sensitivity across games with our Universal Sensitivity Converter.
Frequently Asked Questions
Frequently Asked Questions
What is the best sensitivity for coin richochet shots in Ultrakill?
A sensitivity between 30cm and 40cm per 360-degree rotation (e.g., 1.30 to 1.70 in-game sensitivity at 800 DPI) provides the ideal balance of fast aerial flicking and micro-adjustment coin precision.
How do I convert my CS2 sensitivity to Ultrakill?
Because both games utilize a 0.022 yaw multiplier, your CS2 in-game sensitivity matches 1:1 directly in Ultrakill at the same DPI.
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